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Revolution Mega-Fly Figures
Copyright 2007, Mike Kory
Introduction ........................................................................................... 1
How a Mega-Fly Works ........................................................................... 2
To The Edges .......................................................................................... 3
Follow .................................................................................................... 4
Pez ......................................................................................................... 5
Radar ..................................................................................................... 6
Pinwheel ................................................................................................ 7
Ball ........................................................................................................ 8
Burst ..................................................................................................... 9
Fly Through Burst .................................................................................. 10
Twister ................................................................................................... 11
Dosey-Do ............................................................................................... 12
Benefits .................................................................................................. 13
Compound Benefits ................................................................................ 14
Short Blender ......................................................................................... 15
Blender .................................................................................................. 16
Tip Pivots ............................................................................................... 17
1 by 2 by 3 ............................................................................................. 18
Where to Turn ........................................................................................ 19
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Sommario

Pagina 1 - Revolution Mega-Fly Figures

Revolution Mega-Fly FiguresCopyright 2007, Mike KoryIntroduction ...

Pagina 2

BurstMay be called as "slow burst" or "fast burst." To return from a burst into a ball, back in with reverse flight.The kites comi

Pagina 3 - How a Mega-Fly Works

Fly Through BurstStep 1.Start with a burst. Step 2.All kites do a counter-clockwise 180, pivoting slightly to the outside. Continue to Step 3 without

Pagina 4 - To The Edges

TwisterStep 1.Start with a burst. Step 2.All kites turn counter-clockwise and fly to a corner in one smooth motion...Step 2, continued.Don't stop

Pagina 5

Dosey-DoCopyright 2007, Mike KoryThis move is for an even number of kites, two or more.Odd numbered kites should start with their kites on the left ed

Pagina 6

BenefitsStep 1 Step 2 Step 3 Step 4Turn downStep 5 Step 6 Step 7 Done!Copyright 2007, Mike KoryCan be done with any number of kites. The top kite weav

Pagina 7

Step 2Compound BenefitsStep 3 Step 4 Step 5 Step 6 Step 7 Done!Step 1Step 2 Step 3 Step 4 Step 5 Step 6 Step 7 Step 8Step 1Copyright 2007, Mike Kory4

Pagina 8

Short BlenderAll kites are flying forward: there is no reverse flight.Start Step 1Fly forward to horizontal lineStep 5Fly forward to vertical line and

Pagina 9 - 5 kites 6 kites

BlenderAll kites are flying forward: there is no reverse flight.Step 2Swap with your neighbor.Copyright 2007, Mike KoryStep 6Swap with your neighborSt

Pagina 10 - Copyright 2007, Mike Kory

Tip Pivots Up / Tip Pivots DownStep 1.Start in a horizontal line, all kites facingto an edge of the window.Step 2.All kites pivot around their top win

Pagina 11

1 by 2 by 31 by 2Step 1.Start in a horizontal line, all kites flyingtowards an edge of the window.Step 2.1 kite turns up (kite #1)Copyright 2007, Mike

Pagina 12

Revolution Mega-Fly FiguresCopyright 2007, Mike KoryIntroductionThe wonderful thing about flying a Revolution kite is that you can fly shoulder to sho

Pagina 13

Where To Turn?Copyright 2007, Mike KoryHere is how to calculate which direction to turn during 180's for figures like the Blender and Benefits. T

Pagina 14 - Benefits

Copyright 2007, Mike KoryNumberingHorizontal and Vertical LinesFrom the flier's point of view, looking at the kites, fliers are numbered from rig

Pagina 15 - Compound Benefits

Copyright 2007, Mike KoryTo The EdgesStep 1Vertical LineFacing RightStep 2EvensLeftStep 3To The EdgesStep 4180 & Return(For the 180, all kites tur

Pagina 16 - Short Blender

Copyright 2007, Mike KoryFollowSimply follow kite #1 around the sky. Usually you will be doing variations on figure 8s, but the leader may get fancie

Pagina 17

PezCopyright 2007, Mike KoryStep 1Step 2Step 3Step 4Step 5Step 6This is an example of a "follow" move. All kites fly forward, then the lead

Pagina 18

Radar 90°, "off the bottom" Radar 180°, "off the left"All kites fly forward, rotating around the bottom kite.All kites fly forward

Pagina 19 - 1 by 2 by 1

Pinwheel 90°, ClockwiseHalf the kites fly forward, half fly in reverse. May be called as clockwise or counter-clockwise. In British English, counter-c

Pagina 20 - Where To Turn?

Ball8 kites3 kites5 kites 6 kites7 kites4 kitesCopyright 2007, Mike Kory8

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